+hit is much better than +crit. So each time a creature uses a skill, the critical strike roll is made once and only once. Critical strikes are rolled on a per-action basis, not per-target. Whenever the player or a monster uses a skill, they have a chance to deal a critical strike by default. A critical strike is a skill or default attack dealing increased damage and possibly inflicting elemental ailments.What this does is:A 1 increase of either stat will not increase the total damage output by 1, but usually by a little less. Otherwise, open straight with Mutilate from Stealth, then Slice and Dice, then Mutilate again, then Envenom. Some talents give more bonus, but afaik no talent gives more than 100 more damage, or equal benefit.Open with Garrote only if there is no one in the group that gives bleeds.It then ensures that Deadly Poison is stacked ASAP. Please let me know if you have any more questions or require further help. It ensures you open with the max number of combo points and the best chance of applying poisons.Fire mage wow rogue grind is the pve instances, you should get crit chance.After reaching the hit cap, more hit rating will only affect your auto-attacks.Attack power is your main offensive stat. After reaching the expertise cap, its value becomes zero. Until you reach their caps, they will be your highest DPS increase. Use Vanish offensively to get another proc of Overkill (only use it after pooling enough energy for Mutilate - otherwise you will sit in Vanish, doing no DPS)Due to the Ruthlessness talent, sometimes even one Mutilate may be enough to reach 4 CP (1 CP from Ruthlessness, 3 CP from a critting Mutilate).Hit rating (315) > Expertise (26) > Attack Power > Haste > Crit > ArPenHit and expertise are needed so your attacks and poisons don't miss. Use Envenom when the Envenom buff is at 0 seconds left and about to expire (Envenom should be used at 4-5 CP) Keep Hunger for Blood on the target (bleeds usually provided by MM hunters or Warriors)
A critting Muti will reward 3 CP instead of 2 due to the Seal Fate talent. It comes passively with gear. More auto-attacks = more Focused Attacks procs and more poison applications (which is what this spec revolves around).Crit is far behind AP and haste, and you need not worry about this stat. More haste = more auto-attacks. An excellent example of a starting OH dagger for Assa is the Librarian's Paper Cutter , which happens to outperform everything until Webbed Death (so, any other 200 and 213ilvl dagger in the game).Your MH should have Instant Poison and your OH should have Deadly Poison. Your OH dagger should be fast so your Deadly Poison is applied as fast as possible. Your MH dagger should be slow so your Muti actually does damage. Let Combat rogues or Feral druids have these items.Due to Muti requiring daggers, you will use daggers in both hands. If a piece of gear has ArPen on it, it's almost always worse for Assa than even a one-tier lower item without ArPen. Neither poisons nor your Envenom are affected by it. No-brainer again.Standard: Skin + LW - crit + improved AP enchant on bracers. No-brainer.Fish Feast / Poached Northern Sculpin / Mega Mammoth Meal - gives 80 AP. The only exception to this rule is your 1 Nightmare Tear, which you can put in a blue socket, as long as the socket bonus is strong (helms & chests).Flask of Endless Rage - gives 180 AP. Therefore, it is of PARAMOUNT importance for an Assa rogue to have a fast OH dagger.Attack power in every yellow socket OR attack power + haste if you're over 4k AP.Attack power in every blue socket. Video editing courses on mac for beginnersIf you're gonna do this, start with Mining + JC, not Mining + BS. The most powerful on fresh servers, falls off significantly as the content progresses and epic gems become available. Also saves you some gold from leg armor & bracer enchants.Passive: JC + BS - two extra sockets and three special gems. Tailoring can be leveled as a stand-alone.Big-brain: Inscription + (something, not Herbalism) - easy access to DMC: Greatness, one of the best Assa trinkets until ICC. Get Engi + Mining first, then drop Mining when you reach max Engi. Pretty powerful on fresh servers due to the helm you get. After you hit max JC, get the mats you need for BS, then delete Mining and max BS.Active: Engi + Tailoring - flashy procs. The most important part for an Assa rogue is keeping up their Envenom debuff, and without good gear you will rely on Relentless Strikes for that. However, if you're just starting out, then the better choice is 51/13/7, which will give you more energy. Replace Herbalism with something else - Lifeblood is 0 DPS.51/18/2 is the highest dps spec for Assassination Rogues in patch 3.3.5. ![]()
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